Technical Artist job opportunity at Sperasoft.



Date2026-03-09T13:18:14.219Z bot
Sperasoft Technical Artist
Experience: 3-years
Pattern: Full-time
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loacation Yerevan, Armenia
loacation Yerevan....Armenia
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Responsibilities: Working in collaboration with both engineers and artists to assist, enhance and streamline asset production Creating tools for asset management within the engine Creating new shaders and updating existing ones Optimization of assets, shaders, and pipelines according to the provided hardware specifications Bug fixing and troubleshooting technical issues Contributing to the team-oriented environment Preparing documentation for pipelines and tools 3+ years of relevant experience as a Technical Artist in gamedev Strong proficiency in Unreal Engine 5 Excellent understanding of Blueprints and Editor Utility Widgets Basic knowledge of at least one programming language (Python, C#, C++) Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc. Art tools production experience Self-motivation, strong problem-solving skills and team-player attitude English level: intermediate or higher

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